# events Module The `events` module provides information about the various types of events that scripts can react to. (script-api-event-types)= ## Supported Event Types The following event types are supported in server-side scripts. | Event | Details Type | Purpose | |--------------------------------------------|-------------------------------------------------------|----------------------------------------| |events.Core_Tick |nil |Sent at the beginning of each game tick.| |events.Core_Network_Logout |[EntityEventDetails](#script-types-entityeventdetails) |Sent when a player logs out. | |events.Server_Persistence_PlayerEnteredWorld|[EntityEventDetails](#script-types-entityeventdetails) |Sent when a player logs in. |