Sovereign Engine
  • Creators’ Manual
    • Client and Server Configuration
    • Creating the Game World
    • Client Resources
    • Template Entities
    • Server Administration
    • Scripting
      • Getting Started with Scripting
      • Tutorials
      • Scripting API Reference
  • Developers’ Manual
  • Third Party Attributions
Sovereign Engine
  • Creators’ Manual
  • Scripting
  • View page source

Scripting

This section explains how to use the server-side Lua scripting engine to develop custom content for games made with Sovereign Engine.

  • Getting Started with Scripting
    • How Scripts Work
    • Writing Your First Script
    • Need Help?
    • Additional Resources
  • Tutorials
    • Tutorial: Creating a Login Message Script
  • Scripting API Reference
    • chat Module
    • color Module
    • components Module
    • data Module
    • entities Module
    • events Module
    • scripting Module
    • time Module
    • util Module
    • Data Types
    • Constants
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