events Module
The events
module provides information about the various types of events
that scripts can react to.
Supported Event Types
The following event types are supported in server-side scripts.
Event |
Details Type |
Purpose |
---|---|---|
events.Core_Tick |
nil |
Sent at the beginning of each game tick. |
events.Core_Network_Logout |
Sent when a player logs out. |
|
events.Server_Persistence_PlayerEnteredWorld |
Sent when a player logs in. |